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Concepts

The building blocks of EulerVertex's content model — read these before creating new content, so what you build fits the way the graph is meant to work.

Nodes

The core knowledge unit — a definition, theorem, and so on.

Facets

A perspective on a node — a proof, example, intuition, or interactive component.

Edges

How nodes connect into a graph — def_dependency, prep_hint, and context_variant edges.

Problems

Standalone, typed, auto-gradable practice items.

Pages

A composed sequence of nodes, facets, problems, and components with your own narrative.

Courses

An ordered sequence of pages, plus the curricula that declare what they cover.